#ifndef __MTGAME_H__
#define __MTGAME_H__

#include "cocos2d.h"

#include "GameConstants.h"
#include "../Layers/ControlLayer.h"
#include "../Layers/GameLayer.h"
#include "../Scenes/GameScene.h"
#include "../Items/GameMap.h"
#include "../Items/Hero.h"
#include "../Items/Enemy.h"
#include "Singleton.h"
#include "../AnimationManager/AnimationManager.h"
#include "Global.h"

#endif